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I would love to play the FF7 Motorcycle game in FFXIV. It fits into the lore just fine, if the story ever takes us into dangerous Garlean territory (deep behind enemy lines)

Let's Talk Final Fantasy XIV Mounts

This is a great idea for future content.

 

Personally I really want a motorcycle mount. I'd love to suggest Fenrir from the FF7:AC movie, and I know the players exist somewhere who would agree.

 

I would love to play the FF7 Motorcycle game in FFXIV. It fits into the lore just fine, if the story ever takes us into dangerous Garlean territory (deep behind enemy lines). That would be so cool to steal one of their motorcycles to escape and be chased down a Garlean Highway! I've always asked for a Magitek Research Facility. Perhaps they can write a story arc where we infiltrate one in Garlemald, but the entry is a one way ticket, and then we must fight our way out and use a new Magitek prototype motorcycle to escape! Then we can be given the item for the mount as a quest reward to keep the motorcycle permanently, maybe even a side quest after having the bike get fixed up (BRING BACK JESSIE FROM THE IRONWORKS, SHE IS MYSTERIOUSLY ABSENT FROM HEAVENSWARD). Awesome!

Motorcycles need to show up in the story before they make them into mounts. We'll probably see some kind of Garlean scout craft in the future that operates like a motorcycle, and then we'll get Cid to make us a mock-up so we can chase them down. That would be a pretty good lead into a motorcycle mini-game with a replayable version added to the Gold Saucer. Default motorcycle awarded for story completion, and special variants added to Gold Saucer exchange for MGP. Only question is which expansion this will be an inevitable part of.

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My only concern for this is literal ffxiv gil farming for rare mats such as glaze nuts

This is nitpicking, but I just wanted to clarify your ideas a little more and throw out some case studies for consideration. Keep in mind, these are largely rhetorical. i'm not expecting a solid answer to any of these, but it simply shows how complicated it is.

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