The Leading FFXIV Gil Seller - Uffxiv.com!

Spirits is fine as MT too, since it's off Global Cool Down and doesn't have a cost associated with use. It's basically free DPS with the potential to interrupt a cast on a 30(?) second CD.

If modeling Paladin after another character from the FFXIV series is a great idea

Spirits is fine as MT too, since it's off Global Cool Down and doesn't have a cost associated with use. It's basically free DPS with the potential to interrupt a cast on a 30(?) second CD. Or it would have potential to interrupt a cast if bosses weren't immune to silence.

 

I had to go to Google to find out who Agrias Oaks is, but I'm not sure if modeling Paladin after another character from the FFXIV series is a great idea, since the series has been kind of wishy-washy about what a Paladin/Knight actually IS (I'm cooking another thread about Paladin identity that will expand on this).

 

Clemency could stand to be instant-cast, and I'd like to see it trigger Divine Veil (there's nothing in the tooltips to say that it doesn't, so it seems like it's a last-minute thing). It's not horrible as it is, but it's hard to find a time when you have three seconds uninterrupted to cast it. Maybe make it insta-cast on self, 3s on others?

 

Shield Swipe (not Slam, silly WoW refugee OP) could use more potency and to be off Global Cool Down. The Pacification debuff is a nice touch against most trash, but it doesn't feel very rewarding to press against bosses. If increased potency isn't enough of a draw, then a short-term damage reduction could be nice to add (bringing it in line with what WAR and Dark Knight have).

 

Tempered Will is basically a get-out-of-CC-free button, and for that purpose it works fine. Would be more useful if more of the fights had slow or root effects, but I'm not sure how much we want that.

 

Cover needs no adjustment, save maybe increasing the range. It works absolutely fine as it is, and I've been more than able to save errant DPS and healers from it. Especially if you pair it with something like Hallowed Ground or other mitigation, you can negate a TON of damage.

 

I'd like to see block affect magic somehow. I don't think we should be as good against magic as Dark Knight (they need their niche), but right now all we have is the raw damage reduction, and it would feel a lot better if our shields gave us some defense. So I agree here.

Related News
23
Jul

UFFXIV: 10 Suggestions for Final Fantasy XIV

Hello, you may no me as the guy that calls the game out on its staleness and its stubbornness to evolve, so here are my ideas on how to make the game more interesting in a not so monotonous way so I'll probably edit this a lot.

14
May

Final Fantasy XIV Heavensward Hunts - the Assumed Mechanics

Welcome to Heavensward! Here we figure out all the new things, let the research begin (but please do enjoy the game first OK?)

06
Jul

Final Fantasy 14:I do agree the Astrologian animations are the best in the game

I originally leveled Astrologian to be my main, replacing myself as scholar in my static. I cleared all the current endgame, including Ravana ex on my Astrologian

19
Mar

FFXIV Mimic Class With Blue Mage

The Path Companion that gives you the quests is called Gogo. And everyone will hate the AF gear.

17
Dec

And so I find myself back in FFXIV

Is it possible to break the cycle of violence, and achieve lasting harmony? Happily enough, FFXIV has been perfectly consistent in this regard, so Lyland's journey continues to run smoothly for me.

16
Sep

Personal Loot - Using FFXIV Example

For FFXIV, right now we have Poetics, (unless I stop getting poetics when I friggin start using my level 60 jobs *grumble*grumble*), Law, and Esoterics

Leave A Reply

Final Fantasy XIV Top News