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I don't think that FFXIV will ever amount to more than learn mechanics A, B and C and how much damage/healing/tanking is needed at points X, Y and Z.

I don't think that FFXIV will ever amount to more than learn mechanics A

It's not that bad to be frank, in the deep deep barrel of all the MMORPG games out there and from playing around in them they are all very basic and at least use some form that FFXIV uses.

 

As for combat, target mob, use skills on mob until dead, rinse and repeat. The fact that we can at least dodge AoE's and plan around things brings some variety to the table. However you aren't comparing the game very fairly, seeing as GTA isn't even in the class of an MMORPG, sure it has online multiplayer but you don't go around and level up, get new skills, get better stats and new gear. No it's an open world action adventure sandbox best put, where you and your friends or random others mess around, sure you might plan things out but it really isn't the same. I hardly consider GTA a "hardcore" game.

 

You're better off comparing to things like TERA and Blade and Soul, those are what the general populace consider "action" packed MMORPG's. They have a more "In depth" combat system that makes things more lively than mashing skills until monster is dead, even though that's what it really boils down to, kill monster, avoid monsters attacks.

 

Another thing is that MMORPG's are generally meant to have you band together with a party of people or friends to complete an objective of sorts, whether it's raiding or doing dungeons or even exploring. It's a "team" game, just like in sports certain people have certain roles to do fulfill that areas needs so to speak. In short it's hard for one person to do everything, what's the point of playing something like an MMORPG if you just want to be a loner and do everything yourself, granted you could do it but you wouldn't get very far and you certainly wouldn't be touching up on any end game content.

 

I don't think that FFXIV will ever amount to more than learn mechanics A, B and C and how much damage/healing/tanking is needed at points X, Y and Z. On another point though at least when people start getting better gear it can start opening up more options, usually not the best as we've seen with people ignoring mechanics, but there is a difference in the line of player gear vs skill, which in turn can enable groups to do and try different things at times.

 

Really when I think about it it's a lot more involved when I look back at some things in FFXIV, sometimes you'd come to HNM's/endgame content and your one job was to stand there and stun the boss every minute or so, thrilling.

 

As for the community well ... considering how bad and nasty as well as varied the internet has become there will always be conflicts.

 

Anyways I feel like you're asking for a lot or just saying that the community is just full of bad ideas, which I'll admit, reading some of the things that people on here ask for makes me cringe or go "why would you ask for that?" but I don't think that's what it really comes down to.

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