The Leading FFXIV Gil Seller - Uffxiv.com!

Sword Oath damage bonus - No. Paladin DPS in Sword Oath is fine enough. What is not fine is their enmity generation in Sword Oath. They need to have the enmity of their Rage of Halone combo buffed by a substantial amount

Final Fantasy XIV 3.0 Paladin Adjustments

Shield Swipe already "recovers" 10 Tactical Points by virtue of filling a Global Cool Down with an ability of lower Tactical Points cost than a standard rotation ability.

 

The problem with Shield Swipe is it sucks. It's a DPS loss to use and given how garbage MT Paladin dps already is, you can't afford to use it.

 

If you made it worth using -- so both a DPS gain and Enmity gain, then you would already fix Paladin's issues with Tactical Points all while helping their MT DPS and enmity generation. The potency would need to be high enough to justify 2 uses per standard GB-->Rage of Halone/RA-->Rage of Halone/RA rotation -- in other words, the potency needs to be high enough to justify letting GB's dot fall off if only for a couple seconds.

 

Sword Oath damage bonus - No. Paladin DPS in Sword Oath is fine enough. What is not fine is their enmity generation in Sword Oath. They need to have the enmity of their Rage of Halone combo buffed by a substantial amount. What this does it allows you to stay in Sword Oath and still generate enough enmity to actually use Goring Blade and Royal Authority without losing aggro to DPS.

 

So Royal Authority also requires no change other than allowing Paladins to use it more in their rotation.

 

Clemency - It's complete garbage but this doesn't fix it. 1.5s or 3s doesn't matter. It's still going to over-heal. Short of being instant or a shield, it's going to be over healing most of the time. The skill needs to be "redesigned" -- either a design change or a balance change so large it might as well be a different skill.In other words,buy ffxiv gil for Paladins!

Related News
20
Jul

When did you start tanking in Final Fantasy XIV?

The learning curve and challenge really held my interest in FFXIV, my first mmorpg, as I read guide after guide and asked endless questions on FFXIV Realm.

04
Aug

Anyone else feel like Dark Knight is a bit lacking in Final Fantasy XIV?

Darkside annoys me, I wish they'd have given Dark Knight Mana Draw... MP is definitely the biggest issue with Dark Knight in PvP. Without Darkside or MP for Dark Arts, Dark Knight just becomes completely rubbish.

17
Jul

Final Fantasy XIV:Could a seasoned Dark Knight help this novice out?

However, beyond that, starting out, I think you should make sure to use Fending armor and accessories until you are truly confident in your abilities as a Dark Knight.

06
Aug

I'm perfectly fine with ammo Utilization for FFXIV Machinist

While I'm perfectly fine with ammo as it is, I can get behind the idea of it adding a different effect to skills outside of the primary 1,2,3 rotation.

21
Aug

FFXIV Paladin’s are all about group utility in PvP

Node defense is the one area where Paladin’s fall short to other tanks. You only have two skills that can interrupt node captures: Glory slash and Circle of Scorn.

14
Aug

Final Fantasy XIV ARR: The logic behind Warrior and Dark Knight getting their stances at 30

When I leveled my Final Fantasy XIV Paladin about 2 years ago, I had 0 aggro issues. No class could pull off me in dungeons 30 to 40. (Nor before or after for that matter lol)

Leave A Reply

Final Fantasy XIV Top News