The Leading FFXIV Gil Seller - Uffxiv.com!

In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out

Elysium FFXIV/Lucrezia didn't need any prior knowledge to pass Alex Savages

Some people can learn raid mechanics faster than others can learn dungeon mechanics. Elysium/Lucrezia didn't need any prior knowledge to pass Alex Savages. Every single world first video has some kind of mistake or unintentional death that occurs, so runs weren't perfect. I fail to see where you are drawing these comparisons from, and how this is any different from a dungeon, using this analysis as basis for argument.

In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out. We don't have winding paths or special objectives. We get dropped in front of a house-sized boss and are told to kill it for the majority of the floors/turns. Or we ride an elevator to the boss. Or we jump around to get to it. If you aren't mitigating/healing through damage well enough, or are not putting out as much damage as you should be, chances are you will fail. You can "not" mitigate anything in a dungeon and probably be fine as long as your healer doesn't afk. You can perform a subpar rotation and lose hundreds of DPS because of it, but that won't cause you to die in most dungeons.

 

And to Ayerinn: The only thing that matters is SE calls them Raids so that's what we have. You can subjectively disagree with the format/execution SE has adopted for its raiding content but to outright dismiss their content as "not raid" is ridiculous. I'm not sure which MMO has you jaded into believing raid content can only be done 1 certain way but here, SE chose the latter:

 

raid

Often used with mmorpgs. It involves players banding together to succeed at a common goal- such as taking over territory, killing an opposing faction, or most commonly killing big scary internet monsters that drop coveted items.

 

It can be used as a noun or verb, noun referring a specific event, and in verbage, the act of embarking on that event.

A: We've scheduled a Black Temple raid tonight. You coming?

B: I can't raid, I gotta get laid!

A: No epix or dkp for you!

Related News
03
Jul

Final Fantasy XIV Zach is a coward when it comes to anything ice magic related

My ffxiv character has three fears:1. Losing her freedom.2. Losing her ability to use magic/manipulate aether. (And being an underachiever in that area.)3. Endangering/Losing a friend because of her own incompetence.

21
Dec

Fantasy XIV in the 3.5 patch update – which is scheduled for release January 2017

The threat of the Warriors of Darkness is no more. Unexpected reunions salve the ache of bittersweet farewells. And with their ranks further bolstered by the official induction of Alisaie and Krile, once more do the Scions of the Seventh Dawn set their feet upon fate's path and their gaze upon distant horizons.

26
Apr

Final Fantasy XIV: A Very Distinct Look

I think we have a different opinion on what "A very distinct look" is because that is a generic knight of which we have a-plenty.

16
Oct

The Value of Fighting and Killing in PvP

That is not to say that Defense is not important; however defense does not have to mean sitting and waiting for an inevitable attack. This is particularly true in a game like FFXIV.

06
Aug

I'm perfectly fine with ammo Utilization for FFXIV Machinist

While I'm perfectly fine with ammo as it is, I can get behind the idea of it adding a different effect to skills outside of the primary 1,2,3 rotation.

03
Oct

FFXIV ARR - Paladins are not a great choice to start with

They have the weakest threat and not cause of damage, the threat modifier are literally lower than the Warrior and Dark Knight, both which whom are stronger than the Paladin.

Leave A Reply

Final Fantasy XIV Top News