The Leading FFXIV Gil Seller - Uffxiv.com!

In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out

Elysium FFXIV/Lucrezia didn't need any prior knowledge to pass Alex Savages

Some people can learn raid mechanics faster than others can learn dungeon mechanics. Elysium/Lucrezia didn't need any prior knowledge to pass Alex Savages. Every single world first video has some kind of mistake or unintentional death that occurs, so runs weren't perfect. I fail to see where you are drawing these comparisons from, and how this is any different from a dungeon, using this analysis as basis for argument.

In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out. We don't have winding paths or special objectives. We get dropped in front of a house-sized boss and are told to kill it for the majority of the floors/turns. Or we ride an elevator to the boss. Or we jump around to get to it. If you aren't mitigating/healing through damage well enough, or are not putting out as much damage as you should be, chances are you will fail. You can "not" mitigate anything in a dungeon and probably be fine as long as your healer doesn't afk. You can perform a subpar rotation and lose hundreds of DPS because of it, but that won't cause you to die in most dungeons.

 

And to Ayerinn: The only thing that matters is SE calls them Raids so that's what we have. You can subjectively disagree with the format/execution SE has adopted for its raiding content but to outright dismiss their content as "not raid" is ridiculous. I'm not sure which MMO has you jaded into believing raid content can only be done 1 certain way but here, SE chose the latter:

 

raid

Often used with mmorpgs. It involves players banding together to succeed at a common goal- such as taking over territory, killing an opposing faction, or most commonly killing big scary internet monsters that drop coveted items.

 

It can be used as a noun or verb, noun referring a specific event, and in verbage, the act of embarking on that event.

A: We've scheduled a Black Temple raid tonight. You coming?

B: I can't raid, I gotta get laid!

A: No epix or dkp for you!

Related News
10
Oct

Dungeon events and rare/random spawns

Right from the start, I know some people are happy with running dungeons all day as they are to cap currencies.

06
Aug

I'm perfectly fine with ammo Utilization for FFXIV Machinist

While I'm perfectly fine with ammo as it is, I can get behind the idea of it adding a different effect to skills outside of the primary 1,2,3 rotation.

04
Dec

Every Single Final Fantasy Fan Should Play FFXIV

But if you like Final Fantasy at all, you’d be remiss not to at least give Final Fantasy XIV a chance. It’s a big online multiplayer game, yes, but it’s also got everything you’d want from a Final Fantasy: an interesting story, a genuine sense of humor, a big fantasy world to explore, fun character classes, tons of quests, chocobos, etc

06
Dec

Final Fantasy XIV Unveils Its 3.5 Patch, The Far Edge of Fate, Coming In January

During today’s Letter from the Producer Live, Final Fantasy XIV producer and director Naoki Yoshida revealed new information for the game’s upcoming 3.5 patch, The Far Edge of Fate, which is slated to launch in mid-January.

20
Jul

When did you start tanking in Final Fantasy XIV?

The learning curve and challenge really held my interest in FFXIV, my first mmorpg, as I read guide after guide and asked endless questions on FFXIV Realm.

30
Jul

FFXIV Future Roles: Red Mage as a Tank

Sorry if this topic has been spoken about on a separate post, did a search and didn't find anything recent about this kind of topic.

Leave A Reply

Final Fantasy XIV Top News