The Leading FFXIV Gil Seller - Uffxiv.com!

I imagine many other crafters probably do this as well. If you can sell a 10,000 ffxiv gil item you most likely won't bother crafting and selling a 2,000 ffxiv gil item.

As someone who loves working with FFXIV's crafting system

I started up on Gilgamesh, because it's a bigger server. Bigger servers should mean more traffic right? Anyways, this note is just to explain that I'm not on a dead server.

 

So while I was leveling up my crafted I ended up with a lot of low-mid level items. Armors, weapons, ect in the 5-40 range. Often I would notice that many items would not have any competition. Which is good for selling, because no competition. However, as I leveled up my crafts, and became more pressed for retainer space I realized why those items are few and far between.

 

While it would be easy to sell a level 15 item for 2,000 gil, because of no competition, it's hard to justify wasting a retainer sell slot for a 2,000 gil item when you could be selling another item for 10,000+.

 

As someone who loves working with FFXIV's crafting system I find it incredibly hard to market to the lower levels, because I have to make a choice between selling to them, or selling more profitable items. Ultimately, I pick selling a more profitable item. I imagine many other crafters probably do this as well. If you can sell a 10,000 ffxiv gil item you most likely won't bother crafting and selling a 2,000 ffxiv gil item.

 

A lot of this forced decision making is based on the limitations on retainers. Ultimately this hurts new players, and those leveling up low level classes, because those items aren't available to them easily on the market board. 

 

Sure people can say "make it yourself," or "have a friend craft it," or even "don't buy gear off the market board, because it's expensive," but really... what kind of message is that sending? New adventures are the most impressionable players in an MMO. They're the last group you want to be telling to suck it up, because they'll be the first to leave if the game isn't as accessible, or the player base are a bunch of hard-assed jerks.

 

If there was ever a reason to allow people to sell more items on the market boards I believe this would be it. There's no denying that low level HQ items are profitable to make, but yet so many options remain empty. And while it is true that sellers lose out on some sales, the real victim here is the low-level new adventurer who misses an opportunity to get a shiny new sword, because no one would craft one.

 

I don't know about you guys, but when I was leveling up crafting classes I was vendoring items left and right. I also vendored a lot of items filling up my completion log. So items like that will still be produced regardless. However, they might not make it to the market if there's no slots to list them under.

 

I can't tell you how many times I tried leveling a new combat class just to scroll up to the market board and see no items listed for what I want to buy. Maybe new players wouldn't want to spend 5,000-,10,000 on a HQ level 10 item, but maybe if there were more listed than zero the price might drop a bit, and make it seem like a reasonable purchase for a new player.

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