I've been playing Astrologian since it came out and what OP is suggesting is entirely unnecessary. Yes it does need tweeks but dramatically buffing the potencies of the cards by double or triple of their original potency is far too much
Significanly Increase Astrologian's Natural DPS
I've been playing Astrologian since it came out and what OP is suggesting is entirely unnecessary. Yes it does need tweeks but dramatically buffing the potencies of the cards by double or triple of their original potency is far too much. At most, they could use slight duration increases to mathematically beat out Selene's Fey Wind for a party-wide damage buff. Statistically, it'd would fall behind but that's why we have RNG in the first place. On our best days, our party buff should beat Selene but what we have now is Astrologians DPS buffs just breaking even. If we double or triple the potency of the cards, we absolutely wipe the floor with Selene mathematically and statistically. I don't agree with that.
Scholar is strong because of their overloaded kit. They have damn good mitigation, AoE healing, Personal DPS, Mana Sustain, Burst healing, etc. you name it. They also having healing oGCD at a constant rate but Scholar only really excels in mitigation and mana sustain. They are the real Hybrid and Astrologian is lurking the back but they aren't as far behind as people claim. Astrologians personal DPS is actually pretty high but your weak mana sustain doesn't allow it like a Scholars can. Your mitigation pales in comparison to Scholar but that's the point. You're not a Scholar. Your sustained healing beats out Scholars unless they have Eos out (and they give up Selene to do that while we still have our cards.)
We don't need DPS spells that scale off of mind (Unless you remove CS all together and adjust other healers accordingly). We don't need double or triple the potency of our cards (1.5 at most or duration increases). We don't need to be able to cast everything while moving because mobility is incredibly powerful and it shouldn't be taken lightly. Cards do not need healing or shields.
The goal isn't to overpower the other healers. The goal is to be comparable with our unique strengths so buff what makes us unique but don't buff it so hard it overshadows the competition.
Final Fantasy XIV A Realm Reborn: Best tank utility
I'm 60 on all three tanks. While I don't claim to have mastery over all three classes, I at least have done most content outside of the later floors of Savage.
FFXIV Heavensward: The only place that really became an issue was in the Churning Mists
The only place that really became an issue was in the Churning Mists .which is probably the one instance Naoki Yoshida-P is referring to where players got fed up with the sidequesting.
Runescape Classic one of the first MMOs
Oldschool Runescape, which ended in 2007, and Runescape Classic one of the first MMOs, are still available to certain players.
Random halls in Ishgard
I can say with certainty that we explore maybe 25% of Ishgard's actual ground, and the winding staircases that go up and down from Pillars to Foundation actually take hours to take, which is absolutely impractical
Final Fantasy XIV: Let's talk about Hunts
Welcome to Heavensward! Here we figure out all the new things, let the research begin (but please do enjoy the game first OK?)
Final Fantasy XIV Remains a Game that FF Fans Need to Have on Their Radars
With the recent announcement of the upcoming Stormblood expansion slated for a summer 2017 release, I figured it’d be a good time to try to persuade a subgroup of Final Fantasy players to give this one a chance. More specifically, the group of fans who absolutely love Final Fantasy for its story, but dislike the idea of having to pay monthly fees just to continue playing an MMO.