Anyways, that's my two cents and a nice chunk of text, tanks denying full clears and parties kicking for squabbles is nothing new in the FFXIV Duty Finder
Parties kicking for squabbles is nothing new in the FFXIV Duty Finder
The tank isn't not tanking, they just aren't pulling avoidable mobs. The tank being there is the reason that everyone is in the instance and not waiting in queue still, as long as they are moving the group through trash and managing bosses, they are certainly doing their job, even if they skip a few optional mobs. Should the tank have adapted to the group? Ideally, yes, or at least communicated and said something like "I'm in a bit of a hurry, let's skip them please."
I also find it's often better to state your intentions at the beginning of the run, while everyone's attention is usually on the chat box for greetings and such. "Full clear please," or anything similar, gives the tank the idea that you'd enjoy as much XP as possible, but be realistic and don't expect a random to bend over backwards for you. If you don't like that, you can kick them or drop the party, but then you're stuck waiting, gaining no XP when you could have sucked up the loss of maybe 20-30k FFXIV Gil and ran with a hasty tank.
I don't encourage DPS to pull mobs at all, as a healer I always feel stuck in the middle. When you pull mobs, you take damage. If the tank doesn't pick mobs off you, I have to heal you or watch you die. If I heal you, I get 2-3 mobs on my face, then I might die. Or, the tank may not notice, grab another pack, and then we have two or more packs to deal with. If you keep putting the party in compromising positions, I'm not going to stay and keep picking up your messes. I'd rather the tank pulls what he wants to pull, and if you have a problem with that, that's a dispute between you and the tank (see above, don't expect the world from randoms).
As far as the kick itself, I quoted Rami's too true words, kicks are seen by Square Enix as a viable solution to player disputes and differences in playstyle. It lists very specific criteria for kicking a party member, and "Get this adventurer out of my hair because I don't agree with them," is not one of the options. And yet, that's what we are encouraged to use it for. The players technically did nothing wrong by dismissing you, despite improper use of the vote kick.
Anyways, that's my two cents and a nice chunk of text, tanks denying full clears and parties kicking for squabbles is nothing new in the FFXIV Duty Finder. Better luck next time, plenty of tanks are willing to go the extra mile and help you out. Just don't be put off by the one's that don't.
Final Fantasy XIV Relic zeta will hold you over until level 55
Once I hit lvl 60 it took me 2 days to get the lvl 180 law bow. The 180 law bow is unquestionably better than the 170 Bismark EX bow drop, but ravana bow is the best (ilvl 190).
Monks had superior Burst AoE even in Final Fantasy XIV ARR
Actually, Monks had superior Burst AoE even in Final Fantasy XIV ARR (thanks to PB), although their overall AoE was definitely inferior outside of the burst phase.
FFXIV Future Roles: Red Mage as a Tank
Sorry if this topic has been spoken about on a separate post, did a search and didn't find anything recent about this kind of topic.
I think this would work well in FFXIV
I doubt that something like this would cause grand company related whining for the simple fact that in FFXIV the effects were ridiculously low-impact
As someone who loves working with FFXIV's crafting system
I imagine many other crafters probably do this as well. If you can sell a 10,000 ffxiv gil item you most likely won't bother crafting and selling a 2,000 ffxiv gil item.
Was it during the population spike caused when FFXIV Heavensward launched?
Ban waves do nothing. The instant a long withheld ban wave is done, they've already prepared other accounts to be in full force with the FFXIV Gil to sell.