I don't learn anything and increase the dungeon ffxiv time by pulling 1 to 2 groups at a time. Tanks still struggle for hate because certain classes will and have to mutlidot/aoe and if they dont they arent playing their class or the dungeon takes 30min longer
I would like to ffxiv tank more
I just started FFXIV a few months ago. I am a casual player. I prefer to tank or heal. I now Q as DPS because of speed runs.Sometimes I need a run for the main quest line. I am looking for suggestions about how to address these issues in a way that will work. I am not used to the arbitrary hate of new players that I have been experiencing in FFXIV, so I assume that there is something I am doing wrong when approaching the issue.
I don't learn anything and increase the dungeon ffxiv time by pulling 1 to 2 groups at a time. Tanks still struggle for hate because certain classes will and have to mutlidot/aoe and if they dont they arent playing their class or the dungeon takes 30min longer. If a tank grabs 1 pack and doesn't have any issues holding hate I'll begrudgingly pull through the dungeon ffxiv, I will only step in if the healer wants to, a Blm can handle 2 groups in a high lvl roulette dungeon. If a tank has issues holding hate and it's only one group I will suggest taking multiple groups bc it's easier to hold hate on multiple groups. If the tank doesn't I'll pull an extra group, ussually the healer will heal me and let the tank drop. If the healer let's me die. I eat the lockout and do leves. I'm not going to spend 30min in a dungeons that takes 10, for no reason at all.
The tank does not set the pace the party does. I have 4 people in their and to be so egotistical as to say only the tank matters is very selfish. I enjoy tanking but every tank can handle it. Good dps are not always common and a bad tank is more rare then a bad dps. I would rather know the dps won't take forever and have a decent tank, then have a good tank with bad dps.
FFXIV ARR - Paladins are not a great choice to start with
They have the weakest threat and not cause of damage, the threat modifier are literally lower than the Warrior and Dark Knight, both which whom are stronger than the Paladin.
Final Fantasy XIV - I enjoy and prefer it as a tank
I prefer and want Dark Knight as a tank, but not the tank it currently is. It has no identity other than to look cool, and do more MT damage than Final Fantasy XIV A Realm Reborn Paladin.
Personal Loot - Using FFXIV Example
For FFXIV, right now we have Poetics, (unless I stop getting poetics when I friggin start using my level 60 jobs *grumble*grumble*), Law, and Esoterics
Here is one of my Final Fantasy XIV thought collections
lightspeed/benefic proc- Without a reduction in Global Cool Down we simply have the ILLUSION of being faster since nearly every spell you would cast under Linkshell has a cast time shorter than Global Cool Down
Final Fantasy XIV: Garlean rule on Othard
Yesterday I finally got around to starting the creation of my Au Ra's backstory, and that's when I noticed something.
That mantra still applies to FFXIV
That mantra still applies to FFXIV. It's the internet. Just expect more of the latter. It stinks, yeah, but people take advantage of anonymity. And their insecurities show a lot when they're stressed