I don't think that FFXIV will ever amount to more than learn mechanics A, B and C and how much damage/healing/tanking is needed at points X, Y and Z.
I don't think that FFXIV will ever amount to more than learn mechanics A
It's not that bad to be frank, in the deep deep barrel of all the MMORPG games out there and from playing around in them they are all very basic and at least use some form that FFXIV uses.
As for combat, target mob, use skills on mob until dead, rinse and repeat. The fact that we can at least dodge AoE's and plan around things brings some variety to the table. However you aren't comparing the game very fairly, seeing as GTA isn't even in the class of an MMORPG, sure it has online multiplayer but you don't go around and level up, get new skills, get better stats and new gear. No it's an open world action adventure sandbox best put, where you and your friends or random others mess around, sure you might plan things out but it really isn't the same. I hardly consider GTA a "hardcore" game.
You're better off comparing to things like TERA and Blade and Soul, those are what the general populace consider "action" packed MMORPG's. They have a more "In depth" combat system that makes things more lively than mashing skills until monster is dead, even though that's what it really boils down to, kill monster, avoid monsters attacks.
Another thing is that MMORPG's are generally meant to have you band together with a party of people or friends to complete an objective of sorts, whether it's raiding or doing dungeons or even exploring. It's a "team" game, just like in sports certain people have certain roles to do fulfill that areas needs so to speak. In short it's hard for one person to do everything, what's the point of playing something like an MMORPG if you just want to be a loner and do everything yourself, granted you could do it but you wouldn't get very far and you certainly wouldn't be touching up on any end game content.
I don't think that FFXIV will ever amount to more than learn mechanics A, B and C and how much damage/healing/tanking is needed at points X, Y and Z. On another point though at least when people start getting better gear it can start opening up more options, usually not the best as we've seen with people ignoring mechanics, but there is a difference in the line of player gear vs skill, which in turn can enable groups to do and try different things at times.
Really when I think about it it's a lot more involved when I look back at some things in FFXIV, sometimes you'd come to HNM's/endgame content and your one job was to stand there and stun the boss every minute or so, thrilling.
As for the community well ... considering how bad and nasty as well as varied the internet has become there will always be conflicts.
Anyways I feel like you're asking for a lot or just saying that the community is just full of bad ideas, which I'll admit, reading some of the things that people on here ask for makes me cringe or go "why would you ask for that?" but I don't think that's what it really comes down to.
If you define expensive as 1 ffxiv gil then your going to be right
Your relying too much on limited supply which over time will become not so limited as caps get raised like always do plus quantity of people who can obtain and sell ffxiv gil
Final Fantasy XIV - So then Dark Knight came and once I had it at 60 I was in love
And it all contributes to Dark Knight feeling menacing and powerful and well, Dark Knight. Watching the dark flames coat your blade during combos and the nasty-looking afterimages of your blade hanging in the air after carving up
Final Fantasy XIV: Defensive cooldown help
Like I said I'm not a Dark Knight (Final Fantasy XIV) expert, you're not a Paladin and don't have as many CDs to cycle, so you'll want to take more advantage of breaks in damage, such as a FF14 White Mage(WHM) using Holy which stuns the mobs, etc.
This is mostly due to my White Mage DPS/Healing at the same time
The only time I've ever felt any need to use Dart Arts with Power Slash has been on Alexander Savage 3. This is mostly due to my White Mage DPS/Healing at the same time
Are Relic and Diadum anti-raiding tools?
I also really do enjoy AS1, and the only reason I dislike AS2 is because of enemy collision. The static I am currently in has just cleared AS2 and beginning ThEX instead of AS3. I love raiding in this game and find it very satisfying.
It is strange that they failed to give FFXIV Machinist any form of survivability
FFXIV Dragoon gets Second Wind, Keen Flurry, mega HP, high DEF and normal MDEF, and even takes less during B4B than others. Can CC Foresight if needed/desired.