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No more of that horrid fad where people follow the misguided notion that certain Grand Company's have a better winning average and overpopulated those Grand Company's trying to score more exp

Grand Company Pros - Final Fantasy XIV

1.Improved que times

 

(This is the big one. 1st 74/24 people get in. Easy. No more of that horrid fad where people follow the misguided notion that certain Grand Company's have a better winning average and overpopulated those Grand Company's trying to score more exp).

 

2.No more locked parties 

 

(You get a crap group, play a round, end the round, re-que, and get the same group... over and over and over until someone gets fed up and quits, opening a space.It could still happen, but it's far less likely if you're not restricting the player base).

 

3. Less Eso leechers in the same parties 

 

(follows from #2. It won't go away as long as eso bonuses are distributed evenly, but it would help level the playing field if they're not all in the same Grand Company queing at the same time).

 

4. More competitive matches 

 

(follows from #1, 2, and 3. If the more "casual crowd" is being evenly distributed instead of lumped together whenever the win chasers decide to jump one sinking ship for another sinking ship than the matches will have a greater chance of being even. The only possible exception is if a group of noobs get pitted against a Pre-made... but then, Pre-mades are by nature more competative and would only encourage more people to form them, increasing the competitive aspect of the game mode. This would be even more possible because of #5.).

 

5. Cross Grand Company friend parties and Pre-mades

 

(it's not possible now, but it would be if Grand Company's died. This might encourage more Pre-mades to come about, given that people would be allowed to que with their friends. This would in turn increase the competitive quality of the match because of reason #4 and 6.).

 

6. Increased quality of teamwork

 

(in 72 man matches, this is still difficult because there are 16 people you don't know, but each premade group means there are 8 people who potentially know each other and are working together as a team. The more premades in a single match and the more likely it is that you will get a match with 72 people trying to actively work as a team rather than 72 monkeys throwing poop at one another).

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