Once I hit lvl 60 it took me 2 days to get the lvl 180 law bow. The 180 law bow is unquestionably better than the 170 Bismark EX bow drop, but ravana bow is the best (ilvl 190).
Final Fantasy XIV Relic zeta will hold you over until level 55
Relic zeta will hold you over until level 55. At level 51 your regular zodiac will get replaced by the weapon drops in stone vi ffxiv gil.
Once I hit lvl 60 it took me 2 days to get the lvl 180 law bow. The 180 law bow is unquestionably better than the 170 Bismark EX bow drop, but ravana bow is the best (ilvl 190). Yesterday I learned that in 3.0 endgame, hunts are king. Get in a hunt shell soon.
You should be doing as many daily hunts per day as you can to get all the centurion (sp?) seals that you can, and trade them off in Foundation for the upgrade items needed to convert the level 170 law items to 180. You get that quest at lvl 60 in Foundation, next to the place where you grab the hunt marks.
395 seals for the item to upgrade weapons, 300 seals to upgrade left side, 215 seals to upgrade right side. Bring those to Idyllshire and there is merchant there who will convert 170 law to 180 (sort of like the guy standing next to Gerolt used to do).
Once you are 60 you can gather law tomes. Daily trial roulette gives 60, daily expert gives 80 (plus what you get from the dungeon), daily high level gives 100, daily low level gives 100. From there you can dungeon grind the 60 dungeons (they aren't too bad), or you can go out and hunt. 170 Weapon costs 570 law (sword and shield combined 570) and can be bought in Idyllshire as well, from a merchant way in the back next to Rowena. Chest and pants are 475 law, other left side 285 law, right sde 215 law. Not too bad. You can get nearly 500 in a day doing high, low, expert, and trial roulette. And from my experience doing all the hunts on the 1,2, and 3 daily logs can net 15*5+4*5+3*5 = 110 centurion seals. There is also a weekly b rank hunt that nets 100 seals. But generally, running around in a hunting linkshell can net a lot to supplement.
The quick pullers are back, so you need to be on your toes. And this time the groups aren't using party finder. They are trying to be exclusive (at least on Lamia). So you need an in with someone. And unlock flying everywhere before starting. People will absolutely not wait for anything. But 2.0 A and S rank give decent centurion seals, allied seals, poetic and law tomes (especially S ranks), and the 3.0 stuff gives even better rewards. They are worth doing while intermittently leveling crafting or completing challenge log with a second job to gain xp.
The Main Scenario Quest includes so much of previous FF14 games
Helping new players out - Sometimes I just give random amounts of gil to them, anything upto 200k ffxiv gil, help them with fates and such things
My suggestions for FFXIV Astrologian are mostly as written on the shortlist in sig
Draw will only cool down for up to 15 seconds before the card already drawn must be used to continue the cooldown. At level 40, FFXIV Astrologian receives the ability Spread, with no cooldown, into which a drawn card can be saved.
I just switched to Warrior from Dark Knight for my current static
One thing though is I probably would go with 15000 if your healers/static is brand new to A1s until everyone gets their bearings, then go more Strength from there.
I'll definitely try to save some FFXIV Gil on store brought lvl55
Level all DoH to get cross class abilities. Level one DoH to 60 - you'll need to spend quite a bit of ffxiv gil on lvl50+ gear and mats for levelling.
Final Fantasy XIV A Realm Reborn Bard vs Dragoon
As far as PvP goes, Bard is kind of the Sniper class of FFXIV. You don't move anywhere close to the front lines of a skirmish. Because of WM and the skills gated behind it
Not at the expense of a 2 million ffxiv gil fixture that gets destroyed the second we remove it
Whenever a new submenu item is added, it gets added to the top of the submenu. Great if you're going by the "We want people to notice and use their new menu options" theory