In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out
Elysium FFXIV/Lucrezia didn't need any prior knowledge to pass Alex Savages
Some people can learn raid mechanics faster than others can learn dungeon mechanics. Elysium/Lucrezia didn't need any prior knowledge to pass Alex Savages. Every single world first video has some kind of mistake or unintentional death that occurs, so runs weren't perfect. I fail to see where you are drawing these comparisons from, and how this is any different from a dungeon, using this analysis as basis for argument.
In FFXIV the only real things that differentiate a raid from a dungeon is: how hard you're being hit by damage, and how much damage you're expected to put out. We don't have winding paths or special objectives. We get dropped in front of a house-sized boss and are told to kill it for the majority of the floors/turns. Or we ride an elevator to the boss. Or we jump around to get to it. If you aren't mitigating/healing through damage well enough, or are not putting out as much damage as you should be, chances are you will fail. You can "not" mitigate anything in a dungeon and probably be fine as long as your healer doesn't afk. You can perform a subpar rotation and lose hundreds of DPS because of it, but that won't cause you to die in most dungeons.
And to Ayerinn: The only thing that matters is SE calls them Raids so that's what we have. You can subjectively disagree with the format/execution SE has adopted for its raiding content but to outright dismiss their content as "not raid" is ridiculous. I'm not sure which MMO has you jaded into believing raid content can only be done 1 certain way but here, SE chose the latter:
Often used with mmorpgs. It involves players banding together to succeed at a common goal- such as taking over territory, killing an opposing faction, or most commonly killing big scary internet monsters that drop coveted items.
It can be used as a noun or verb, noun referring a specific event, and in verbage, the act of embarking on that event.
A: We've scheduled a Black Temple raid tonight. You coming?
B: I can't raid, I gotta get laid!
A: No epix or dkp for you!
Final Fantasy XIV Diadem Duty Finder
The trouble of the diadem, that it is like a new zone, but instead to have add it normally, it's gated behind a full group system that can't work.
There are over 7M characters that exist in FFXIV
A user on Reddit recently conducted a large-scale analysis of Lodestone (check for yourselves). There are over 7M characters that exist in FFXIV - yet only 385K FFXIV Gil have reached 60
The majority of these mechanics are simply another dps check actually
A second mechanic is actually in some of the dungeons and crystal tower 1 raid. Healers have to keep up specific npcs for those fights.
FFXIV Healers should be using them frequently
FFXIV Healers should be using them frequently, but not recklessly. Yes, healer Limit Break restores HP which isn't too special, but it also Esunas all debuffs.
They are the weakest Grand Company and make the silliest decisions
Yes, defending is bad if you are just sitting on a B rank in the middle of nowhere while another Grand Company has 2-3 nodes. Yes, defending is bad when you are going to get sandwiched
Final Fantasy XIV Shows Off New Stormblood Details, Red Mage Job Confirmed
During the opening keynote for Final Fantasy XIV’s Fan Festival in Tokyo today, the game’s director and producer Naoki Yoshida shared lots of new information was about the upcoming expansion, Stormblood.